Escape from Tarkov containers in one table: how many cells each case takes and holds, what fits inside, flea price and cost per cell gained, and where to buy or barter it.
How many stash cells a case takes and how many it holds. The gain is the difference: that is how much space the case frees up.
Cases — 29
T H I C C item case — takes 5×3 = 15; holds 14×14 = 196; gain +181 cells (×13.1); fits: almost anything; not tradable on the flea market; how to get it: barter — Peacekeeper LL4; barter — Ref LL4; barter — Therapist LL4; task reward «The Ticket»; task reward «Digital Puzzle»
Lucky Scav Junk box — takes 4×4 = 16; holds 14×14 = 196; gain +180 cells (×12.3); fits: barter items, intel items, special items, flyers; not tradable on the flea market; how to get it: Therapist LL1; barter — Therapist LL2; Hideout craft
Dogtag case — takes 1×1 = 1; holds 10×10 = 100; gain +99 cells (×100); fits: Dogtag BEAR, Dogtag USEC, Double dogtag BEAR, Marked dogtag BEAR; how to get it: Therapist LL1; barter — Jaeger LL1
Ballistic plate case — takes 4×2 = 8; holds 8×12 = 96; gain +88 cells (×12); fits: armor plates; how to get it: Mechanic LL2; barter — Ref LL2; task reward «The Ticket»; task reward «Sisyphus»
T H I C C Weapon case — takes 5×2 = 10; holds 6×15 = 90; gain +80 cells (×9); fits: weapon mods, weapons, ammo, ammo packs; not tradable on the flea market; how to get it: barter — Jaeger LL4; barter — Ref LL4; barter — Mechanic LL4; task reward «The Ticket»; task reward «Choose Your Friends Wisely»; task reward «Digital Puzzle»
Streamer item case — takes 3×3 = 9; holds 8×11 = 88; gain +79 cells (×9.8); fits: Golden egg, Silver Badge, Golden rooster figurine, Tamatthi kunai knife replica; not tradable on the flea market; how to get it: task reward «Is This a Reference?»
Poster tube — takes 1×3 = 3; holds 8×10 = 80; gain +77 cells (×26.7); fits: flyers; how to get it: barter — Therapist LL3
Key case — takes 3×2 = 6; holds 11×7 = 77; gain +71 cells (×12.8); fits: keys; how to get it: Therapist LL2; barter — Ref LL2; barter — Therapist LL1
Magazine case — takes 3×2 = 6; holds 8×8 = 64; gain +58 cells (×10.7); fits: magazines; how to get it: Mechanic LL3; barter — Ref LL2; Hideout craft; task reward «The Ticket»; task reward «Gunsmith Master - Part 9»; task reward «Calibration»; task reward «The Huntsman Path - Trophy»
Grenade case — takes 3×3 = 9; holds 8×8 = 64; gain +55 cells (×7.1); fits: grenades; how to get it: barter — Jaeger LL3; barter — Ref LL2; Hideout craft; task reward «Chemical - Part 4»; task reward «All-Inclusive Support»
Medicine case — takes 3×3 = 9; holds 8×8 = 64; gain +55 cells (×7.1); fits: medical supplies, meds; not tradable on the flea market; how to get it: Therapist LL3; barter — Ref LL2; barter — Therapist LL2; task reward «The Ticket»; task reward «Health Care Privacy - Part 5»; task reward «Crisis»; task reward «Beneath The Streets»; task reward «A Difficult Choice»
Mr. Holodilnick thermal bag — takes 3×3 = 9; holds 8×8 = 64; gain +55 cells (×7.1); fits: food and drink; how to get it: barter — Jaeger LL2
Item case — takes 4×4 = 16; holds 8×8 = 64; gain +48 cells (×4); fits: almost anything; how to get it: Therapist LL3; barter — Ref LL3; barter — Therapist LL3; task reward «The Ticket»
Money case — takes 3×2 = 6; holds 7×7 = 49; gain +43 cells (×8.2); fits: money; how to get it: barter — Therapist LL4; barter — Therapist LL1; task reward «The Ticket»; task reward «Sheep in Wolf's Clothing»
Hot Rod beverage cooler bag — takes 3×3 = 9; holds 7×7 = 49; gain +40 cells (×5.4); fits: drinks; not tradable on the flea market
Weapon case — takes 5×2 = 10; holds 5×10 = 50; gain +40 cells (×5); fits: weapon mods, weapons, ammo, ammo packs; how to get it: barter — Skier LL4; barter — Jaeger LL4; barter — Ref LL3; barter — Mechanic LL2; barter — Mechanic LL3; task reward «The Ticket»; task reward «All This Filth...»; task reward «Choose Your Friends Wisely»; task reward «Special Equipment»; task reward «Gunsmith Master - Part 13»
Toolbox (Discord Version) — takes 2×2 = 4; holds 6×6 = 36; gain +32 cells (×9); fits: tools, building materials, multitools; not tradable on the flea market
Twitch rare dogtag case — takes 1×1 = 1; holds 5×5 = 25; gain +24 cells (×25); fits: Dogtag USEC, Dogtag BEAR, Double dogtag BEAR, Double dogtag USEC; not tradable on the flea market
S I C C organizational pouch — takes 2×1 = 2; holds 5×5 = 25; gain +23 cells (×12.5); fits: keys, money, flyers; how to get it: barter — Peacekeeper LL1; barter — Jaeger LL4; task reward «Stray Dogs»; task reward «Keeper's Word»; task reward «Cut Down to the Root»
Key tool — takes 1×1 = 1; holds 4×4 = 16; gain +15 cells (×16); fits: mechanical keys; how to get it: barter — Ref LL1; barter — Therapist LL2
Documents case — takes 1×2 = 2; holds 4×4 = 16; gain +14 cells (×8); fits: intel items, keys, maps, money, flyers; how to get it: barter — Therapist LL2; task reward «The Punisher - Part 5»; task reward «Nostalgia»
SheefGG piggy bank — takes 2×2 = 4; holds 4×4 = 16; gain +12 cells (×4); fits: Physical Bitcoin, GP coin, Right half of a Physical Bitcoin, Left half of a Physical Bitcoin
Nut can — takes 1×1 = 1; holds 3×3 = 9; gain +8 cells (×9); fits: Screw nuts, Bolts, Pack of nails, Pack of screws; not tradable on the flea market; how to get it: Hideout craft
Injector case — takes 1×1 = 1; holds 3×3 = 9; gain +8 cells (×9); fits: stimulants; how to get it: barter — Therapist LL4; task reward «Out of curiosity»
Keycard holder case — takes 1×1 = 1; holds 3×3 = 9; gain +8 cells (×9); fits: keycards; how to get it: Therapist LL3
Loui Peeton deluxe wallet — takes 1×1 = 1; holds 3×3 = 9; gain +8 cells (×9); fits: keycards, money; not tradable on the flea market; how to get it: task reward «Can't Drink Away Skill»
Pistol case — takes 2×2 = 4; holds 4×3 = 12; gain +8 cells (×3); fits: magazines, handguns, ammo, ammo packs; how to get it: barter — Therapist LL2; task reward «Cargo X»; task reward «Semiconductor Crisis»; task reward «Gunsmith Master - Part 8»
Secure container Kappa — holds 3×4 = 12; fits: barter items, weapon mods, food and drink, intel items, keys, knives, maps, meds, special items, money; not allowed: night and thermal scopes, magazines, cases and containers, grenades, underbarrel launchers, armor, ammo, ammo packs; not tradable on the flea market; how to get it: task reward «Collector»
Secure container Kappa (Desecrated) — holds 3×4 = 12; fits: barter items, weapon mods, food and drink, intel items, keys, knives, maps, meds, special items, money; not allowed: night and thermal scopes, magazines, cases and containers, grenades, underbarrel launchers, armor, ammo, ammo packs; not tradable on the flea market
Waist pouch — holds 3×2 = 6; fits: barter items, gear, weapon mods, food and drink, intel items, keys, knives, maps, meds, special items, money; not allowed: night and thermal scopes, cases and containers, grenades, magazines, underbarrel launchers, armor, ammo, ammo packs; not tradable on the flea market
Fanny pack (Loui Peeton) — holds 3×2 = 6; fits: barter items, gear, weapon mods, food and drink, intel items, keys, knives, maps, meds, special items, money; not allowed: night and thermal scopes, cases and containers, grenades, magazines, underbarrel launchers, armor, ammo, ammo packs; not tradable on the flea market
Secure container Theta — holds 4×2 + 1×2 = 10; fits: barter items, gear, weapon mods, food and drink, intel items, keys, knives, maps, meds, special items, money; not allowed: night and thermal scopes, magazines, cases and containers, grenades, underbarrel launchers, armor, ammo, ammo packs; not tradable on the flea market; how to get it: task reward «Between Two Fires»; task reward «Decisions, Decisions»; task reward «Postponed Reward»
Secure container Alpha — holds 2×2 = 4; fits: barter items, gear, weapon mods, food and drink, intel items, keys, knives, maps, meds, special items, money; not allowed: night and thermal scopes, magazines, cases and containers, grenades, underbarrel launchers, armor, ammo, ammo packs; not tradable on the flea market; how to get it: Peacekeeper LL2
Secure container Beta — holds 3×2 = 6; fits: barter items, gear, weapon mods, food and drink, intel items, keys, knives, maps, meds, special items, money; not allowed: night and thermal scopes, magazines, cases and containers, grenades, underbarrel launchers, armor, ammo, ammo packs; not tradable on the flea market; how to get it: barter — Peacekeeper LL2
Secure container Gamma — holds 3×3 = 9; fits: barter items, gear, weapon mods, food and drink, intel items, keys, knives, maps, meds, special items, money; not allowed: armor, night and thermal scopes, magazines, cases and containers, grenades, underbarrel launchers, ammo, ammo packs; not tradable on the flea market
Secure container Gamma (Loui Peeton) — holds 3×3 = 9; fits: barter items, gear, weapon mods, food and drink, intel items, keys, knives, maps, meds, special items, money; not allowed: armor, night and thermal scopes, magazines, cases and containers, grenades, underbarrel launchers, ammo, ammo packs; not tradable on the flea market
Secure container Epsilon — holds 4×2 = 8; fits: barter items, gear, weapon mods, food and drink, intel items, keys, knives, maps, meds, special items, money; not allowed: night and thermal scopes, magazines, cases and containers, grenades, underbarrel launchers, armor, ammo, ammo packs; not tradable on the flea market; how to get it: task reward «The Punisher - Part 6»